Friday, April 28, 2023

Zelda: TotK (Special) Week 4


 Pencil Finals.  So, this is the image I will watercolor paint; you will notice I took out the Ganondorf Horde of enemies at the bottom of the previous post, to enlarged and focus on the Triforce Trinity.  I think it makes for a better more focused image, I think...  this happens often where I alter an image at the last minute in what I think will make the best image.  Oh the process... Anyway, now to get it transferred to watercolor paper, boarded up and ready for paint.

Keep Shining

Friday, April 21, 2023

Zelda: TotK (Special) Week 3



 Zelda: Tears of the Kingdom Special Illustration Color Composition. 

So.. the Illustration is mostly worked out and since the final will be in watercolor, a loose color comp is very useful.  At the color stage, I'm trying to plus the concepts.  The primary color is red for corrupted ganondorf and the looming threat through the red moon/eye; while green highlights for Links spectral arm and the luminous stones of the underground. Also, our lead in Zelda and Link are separated in time and space; she is underground, while he is over world with sky lands in the background.  In the foreground is the hoard of Ganon, and the corrupted Mastersword.  

With the main element figured out, next is to make adjustment and tighten the main character lines to prepare for watercolor.

Keep Shining

Friday, April 14, 2023

Zelda: Tears of the Kingdom (Special) Week 2




Hello Stellar People


 Zelda: Tears of the Kingdom Illustration week 2. 

From the Concept (Bottom) we try to flesh out the ideas; this can sometimes be a long process, but since I'm the art director I wanted a few thing: Short hair Zelda, Long Hair Link with spectral arm, and withered Ganon right eye red moon and left eye malice.  So.. concept 3 had all of those elements.

Next we went to ink ruff sketch to work out composition (top)

Then took the ruff ink comp and fade that back to draw on top for pencil sketch( third image).  Since I'm drawing digitally I draw each character on a different layer so I can change size and positioning. Very useful.

Then I make a loose Black and White composition trying to get closer to final block-in (second image). All of the illustration main elements are present Ganon, Zelda, Link, Master Sword (corrupted) and Monster Hoard on bottom.  Still some refining to do but.. I love it!

Next up: to finalize the design with background, ruff colors to add and detailing.

Keep Shining

Friday, April 07, 2023

Zelda: Tears of the Kingdom (Special Presentation)


 So for the next six weeks will be an illustration for Zelda: Tears of the Kingdom, from start to finish. The game releases on May 12 so that will be the deadline, and I would like to give the majority of time (4 to 3 weeks) to watercolor process.  But first we need an Idea... 

To start are some Illustration Concepts. What I'm thinking; I want Ganon's red eyes or one red moon and the other Ganon's eye above Zelda and Link.

Let's Go!